Experience created on Roblox
July 23, 2026 · source: Official- • The Top Requiem publishes +1 Stand Power Evolution with 15-player servers.
- • Roblox classifies it as a Simulation / Incremental Simulator.
The documented update history of +1 Stand Power Evolution: every Roblox-listed timestamp since launch, the growth trail between them, and the checks that keep the rest of this site honest.
The official title reads [🔥X2] +1 Stand Power Evolution — the X2 boost tag has now survived five update timestamps — and Roblox's API lists a September 27, 2026 modification as the newest update. The description still carries the same six-line loop it launched with, and the game's public numbers at this check were 2,488,719 visits, 173,188 favorites, 196 players in-session, and a 95.9% like ratio (9,858 to 424). RoMonitor Stats corroborates the engagement level with an average session length of roughly 16–17 minutes.
One structural fact shapes this whole page: The Top Requiem ships updates without patch notes, and no community wiki has formed to document them. So instead of paraphrasing changelogs that do not exist, this timeline tracks what Roblox's own infrastructure records — modified timestamps plus the public counters — with every entry attributed to its source and check date.
Every entry names its source. 'Roblox-listed' means the modified timestamp on the official game record via the public games API; snapshots are point-in-time API reads with their own check dates.
Roblox's public counters at each dated check. Point-in-time numbers move constantly — that is exactly why each row carries its own check date instead of being averaged into 'current' stats.
| Checked | Visits | In-session | Favorites | Votes | Roblox update timestamp |
|---|---|---|---|---|---|
| Aug 12, 2026 | 573,003 | 2,226 | 42,454 | 3,259 up / 127 down | Aug 12, 2026 |
| Aug 25, 2026 | 1,852,849 | 479 | 133,518 | — | Aug 19, 2026 |
| Sep 8, 2026 | ~2,200,000 | — | — | — | Aug 26, 2026 |
| Sep 24, 2026 | 2,403,135 | 49 | 168,352 | — | Sep 18, 2026 |
| 2026-10-03 | 2,488,719 | 196 | 173,188 | 9,858 up / 424 down | Sep 27, 2026 |
Two patterns are worth reading out of the table. First, the game's reach grew more than fourfold between mid-August and early October while the description never changed a character — growth here is driven by the loop and the boost tag, not by description-driven hype cycles. Second, concurrent players swing hard between checks (2,226 down to 479 up to 196), which is normal for a 15-player-server incremental game whose population cycles by timezone; treat visits and favorites as the trend lines and in-session counts as single frames.
Each new Roblox timestamp triggers the same recheck order — a new update is the single most likely moment for codes, rate changes, or new official links to appear.
No tracked source has ever documented a code for this game, but an update day is when a first string would ship — check the description and group wall.
Recheck 2A Discord or Trello, if the creator ever opens one, would most plausibly surface alongside an update announcement on the group.
Recheck 3Rarity wording, evolution behavior, or new named entities would appear in the description first — re-read it against the documented ladder.
Recheck 4A community wiki or publisher code tracker could form at any time as the game grows; every new source gets a dated register row.
The Top Requiem published it on Roblox on July 23, 2026. It passed 570,000 visits within three weeks and 2.4 million within two months, and Roblox's API listed updates on August 12, August 19, August 26, September 18, and September 27, 2026 — the most recent as of our 2026-10-03 check.
The developer does not publish patch notes, so this site tracks what Roblox itself confirms: the September 27, 2026 modified timestamp, the unchanged six-line description, and the [🔥X2] title tag. Specific patch contents become visible only by observing the game after the update.
The X2 tag has been part of the official title since at least the August 12, 2026 check, sitting through five update timestamps. An X2 marker on an incremental Roblox game conventionally signals a doubled-rate boost window, but the developer has never stated which resource it affects or how long it lasts — the honest read is 'an active boost period the developer has chosen not to define publicly.'
Five Roblox-listed updates in roughly nine weeks — about one every one to two weeks. The cadence matters practically: codes, if any ever ship, and any rate changes would most plausibly arrive on one of those update days, which is when the site's checks run.